Anna I wanna ask you this not only you made a Super Mario Bros. rom-hack but you actually rom-hack one of my favorite classic game Thank-You that was a heartwarming thing you ever did for that I will play your rom-hack
Mario Goes Underground
A downloadable game
MARIO GOES UNDERGROUND is a rom hack of Nintendo's Super Mario Bros. that I made in 2008. It's a short experience - maybe five to ten minutes - with unlimited lives and frequent checkpointing. The goal wasn't to make something super challenging, but to make a concise, playful experience. It can be broken pretty easily with advanced Mario techniques like walljumping.
This rom hack is distributed as an IPS (International Patching System) patch. You'll need to find the Super Mario Bros. NES rom on your own. Once you have it, you can use a website or program like this one to apply the patch to the rom. You'll also need a NES emulator, like VirtuaNES, to run the patched rom.
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This is really cool. I'm surprised what can be squeezed out of completely vanilla Super Mario Bros 1. I especially liked the item block puzzle (if you played it, you know what I mean) and the final elevator fakeout.
[Edit: Don't try to use the European (E) rom like this dummie :P ]
I cant seem to get the game to run ( •́︵•̀ ) It patched with no error (using the site you linked), and I tried two different emulators (VirtuaNES 0.97 and Mesen 0.9.8). Neither emulator complains that the rom is bad or fails to load or anything but all I get is an unresponsive black screen. The original rom I patched from works fine. ¯\_( ˘ ヘ ˘ )_/¯
Fun! Short! Exactly as Advertised!
I like it, it's almost like a Warioware micro version of SMB, a fun little morsel of a game. I still had to use a few savestates because I am absolutely garbage at SMB's weird momentum and jumping, but I had a satisfying arc with a game that I probably never would've come back to otherwise, so kudos
Maybe a specific version of ROM is needed?
EDIT: "World" version works fine for me. Are you using the Duck Hunt combo rom?
Yeah, I just tested it using a rom named "Super Mario Bros. (W) [!].nes" and it worked fine.
Ah, shoot, that was it. I had "Super Mario Bros (E)".
I would've thought the patcher would've complained if the hash of the source rom was wrong woops. "Super Mario Bros. (Japan, USA)" worked.
Lmao I am so bad at SMB's weird jump uh ...physics.